Currently working as a Senior Character Artist at Room8 Studio.
I have been working in the video game industry for 10 years and I have been at several studios, such as Saber Interactive, MercurySteam, Share Creators, Pendulo Studios, Out of the Blue Games or Virtual Toys.
I have had the great opportunity to work on such games as Metroid Dread, Metroid: Samus Returns, Evil Dead: The Game, Spacelords, CrystalBorne - Heroes of Fate, Call of the Sea, Agents: Biohunters, and Phineas and Ferb: Day of Doofenshmirtz among others.
Character Modeling for Evil Dead: The Game
Character Modeling for Alfred Hitchcock - Vertigo
Character and Environment Modeling -Texturing for Call of the Sea
Character Modeling for CrystalBorne - Heroes of Fate
Character Modeling for Agents: Biohunters (PC)
Character Modeling -Texturing for Metroid Dread
Character and Environment Modeling -Texturing for Metroid Samus Returns
Character Modeling for Spacelords (PS4/Xbox One/PC)
Character Modeling for World of Warriors (PS4)
Character and Environment Modeling/Texturing for Phineas and Ferb: Day of Doofenshmirtz (PSVita)
Environment Modeling and Texturing for The Muppets: Movie Adventures (PSVita)
Environment Modeling and Texturing for Looney Tunes: Galactic Sports (PS Vita)
Environment Modeling and Texturing for Kick-Ass 2 (Xbox 360 / PS3 / PC)
Vehicle Modeling and Texturing for Street Rod (Xbox 360 / PS3 / PC)